Shock Travel & Bump Rubbers
#1
Safety Car
Thread Starter
Shock Travel & Bump Rubbers
Okay, there're only four things that I can think of that will stop a shock in compression:
1. Piston bottoms inside shock body (ie. smash the piston internally)
2. Shock body bottoms on bump rubber (before #1 occurs)
3. Wheel/tire hits body work
4. Chassis hits ground
Add one for coilovers:
5. Bottom the spring.
For a street car nothing but option #2 or #5 seem reasonable. LG (& DRM?) run without bump stops and I'm not sure which method they choose. Pfadt and HardbarUSA appear to use bump stops.
Pfadt lowers the car by physically shortening the overall shock length. But if you do this which of the above stop the shock in compression?
You've effectively changed where the wheel starts relative to the body work, left the shock travel alone, but now you can compress the wheel further upwards, effectively... does this mean you sacrifice shock travel you could have had if you ran higher?
With the others where you just remove preload on the spring, removing preload means at static ride height you have less bump travel. You're more likely to exhaust bump travel and hit the bump stops (or whatever is the bump travel limiter).
Other than Pfadt, you increase ride height by adding preload to the spring. That's all fine and dandy -- you sacrifice some droop travel, gain some bump travel, and hopefully everything is happy.
Short version is, if you and the coilover vendor like different ride heights, and you like to run higher it's pretty easy to get into #5 above and not use the bump rubbers... or if you like to run lower then you can pretty easily smash the bump rubbers (or body work!?) to bits.
Randy mentioned that running a lower ride height to keep from smashing the bump stops all the time you would want a shorter shock. Randy, if you're reading this, my impression is that if you shorten the shock body you had better also shorten the stroke of the shock or you'll start stuffing the wheel higher up and either experiencing #1, #3 or #4...
I'd love to hear some vendors say what ride height they built their packages for, or if you deviate from those ride heights how far you can go before you put yourself in trouble with either droop travel, or bump travel.
Obviously I focused on coilovers above. Running leafs has all the same troubles when you change ride height. Outside of all the talk above, if your minimum overall shock length stays the same (ie. at full bump travel) no matter what ride height you run you'll stick the wheel just that far into the bodywork at max compression. You still lose bump or rebound travel if you lower or raise the car...
Again, from my POV shocks/coilovers a designed for a given ride height to work best. There's probably an acceptable range around that ride height where they work, but they're not optimal... after that you have to be careful about minimum overall length of the package if you want to keep the wheel/tire from hitting body work.
Reality? Crazy talk? Why don't vendors tell us what ride height they built their package for? What's the acceptable ride height range?
1. Piston bottoms inside shock body (ie. smash the piston internally)
2. Shock body bottoms on bump rubber (before #1 occurs)
3. Wheel/tire hits body work
4. Chassis hits ground
Add one for coilovers:
5. Bottom the spring.
For a street car nothing but option #2 or #5 seem reasonable. LG (& DRM?) run without bump stops and I'm not sure which method they choose. Pfadt and HardbarUSA appear to use bump stops.
Pfadt lowers the car by physically shortening the overall shock length. But if you do this which of the above stop the shock in compression?
You've effectively changed where the wheel starts relative to the body work, left the shock travel alone, but now you can compress the wheel further upwards, effectively... does this mean you sacrifice shock travel you could have had if you ran higher?
With the others where you just remove preload on the spring, removing preload means at static ride height you have less bump travel. You're more likely to exhaust bump travel and hit the bump stops (or whatever is the bump travel limiter).
Other than Pfadt, you increase ride height by adding preload to the spring. That's all fine and dandy -- you sacrifice some droop travel, gain some bump travel, and hopefully everything is happy.
Short version is, if you and the coilover vendor like different ride heights, and you like to run higher it's pretty easy to get into #5 above and not use the bump rubbers... or if you like to run lower then you can pretty easily smash the bump rubbers (or body work!?) to bits.
Randy mentioned that running a lower ride height to keep from smashing the bump stops all the time you would want a shorter shock. Randy, if you're reading this, my impression is that if you shorten the shock body you had better also shorten the stroke of the shock or you'll start stuffing the wheel higher up and either experiencing #1, #3 or #4...
I'd love to hear some vendors say what ride height they built their packages for, or if you deviate from those ride heights how far you can go before you put yourself in trouble with either droop travel, or bump travel.
Obviously I focused on coilovers above. Running leafs has all the same troubles when you change ride height. Outside of all the talk above, if your minimum overall shock length stays the same (ie. at full bump travel) no matter what ride height you run you'll stick the wheel just that far into the bodywork at max compression. You still lose bump or rebound travel if you lower or raise the car...
Again, from my POV shocks/coilovers a designed for a given ride height to work best. There's probably an acceptable range around that ride height where they work, but they're not optimal... after that you have to be careful about minimum overall length of the package if you want to keep the wheel/tire from hitting body work.
Reality? Crazy talk? Why don't vendors tell us what ride height they built their package for? What's the acceptable ride height range?
#2
Burning Brakes
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Okay, there're only four things that I can think of that will stop a shock in compression:
1. Piston bottoms inside shock body (ie. smash the piston internally)
2. Shock body bottoms on bump rubber (before #1 occurs)
3. Wheel/tire hits body work
4. Chassis hits ground
Add one for coilovers:
5. Bottom the spring.
For a street car nothing but option #2 or #5 seem reasonable. LG (& DRM?) run without bump stops and I'm not sure which method they choose. Pfadt and HardbarUSA appear to use bump stops.
Pfadt lowers the car by physically shortening the overall shock length. But if you do this which of the above stop the shock in compression?
You've effectively changed where the wheel starts relative to the body work, left the shock travel alone, but now you can compress the wheel further upwards, effectively... does this mean you sacrifice shock travel you could have had if you ran higher?
With the others where you just remove preload on the spring, removing preload means at static ride height you have less bump travel. You're more likely to exhaust bump travel and hit the bump stops (or whatever is the bump travel limiter).
Other than Pfadt, you increase ride height by adding preload to the spring. That's all fine and dandy -- you sacrifice some droop travel, gain some bump travel, and hopefully everything is happy.
Short version is, if you and the coilover vendor like different ride heights, and you like to run higher it's pretty easy to get into #5 above and not use the bump rubbers... or if you like to run lower then you can pretty easily smash the bump rubbers (or body work!?) to bits.
Randy mentioned that running a lower ride height to keep from smashing the bump stops all the time you would want a shorter shock. Randy, if you're reading this, my impression is that if you shorten the shock body you had better also shorten the stroke of the shock or you'll start stuffing the wheel higher up and either experiencing #1, #3 or #4...
I'd love to hear some vendors say what ride height they built their packages for, or if you deviate from those ride heights how far you can go before you put yourself in trouble with either droop travel, or bump travel.
1. Piston bottoms inside shock body (ie. smash the piston internally)
2. Shock body bottoms on bump rubber (before #1 occurs)
3. Wheel/tire hits body work
4. Chassis hits ground
Add one for coilovers:
5. Bottom the spring.
For a street car nothing but option #2 or #5 seem reasonable. LG (& DRM?) run without bump stops and I'm not sure which method they choose. Pfadt and HardbarUSA appear to use bump stops.
Pfadt lowers the car by physically shortening the overall shock length. But if you do this which of the above stop the shock in compression?
You've effectively changed where the wheel starts relative to the body work, left the shock travel alone, but now you can compress the wheel further upwards, effectively... does this mean you sacrifice shock travel you could have had if you ran higher?
With the others where you just remove preload on the spring, removing preload means at static ride height you have less bump travel. You're more likely to exhaust bump travel and hit the bump stops (or whatever is the bump travel limiter).
Other than Pfadt, you increase ride height by adding preload to the spring. That's all fine and dandy -- you sacrifice some droop travel, gain some bump travel, and hopefully everything is happy.
Short version is, if you and the coilover vendor like different ride heights, and you like to run higher it's pretty easy to get into #5 above and not use the bump rubbers... or if you like to run lower then you can pretty easily smash the bump rubbers (or body work!?) to bits.
Randy mentioned that running a lower ride height to keep from smashing the bump stops all the time you would want a shorter shock. Randy, if you're reading this, my impression is that if you shorten the shock body you had better also shorten the stroke of the shock or you'll start stuffing the wheel higher up and either experiencing #1, #3 or #4...
I'd love to hear some vendors say what ride height they built their packages for, or if you deviate from those ride heights how far you can go before you put yourself in trouble with either droop travel, or bump travel.
Well written post. The point of travel is often lost in the discussion of shocks and coilovers.
Obviously (or maybe not), you would like the wheel to be able to travel as far as possible without having a radical change in the force level (i.e. bottoming out in one of the methods you mention above).
The reality of the Corvette is that there is very little packaging room for a shock relative to the travel required. I would guess that all of the shocks mentioned above will bottom out the mount on the outside of the body (or bump stop) before the piston crashes into the bottom. That is because we all protect for a certain gas volume and that gives some spare room in the body.
When you try to make a shorter shock to allow the wheel to travel to the limit of the bodywork you have to shorten the shaft also so that it does not cause item 1 above. The effect of this is that you limit the droop travel. If the car is being run low, this can be OK. If the droop travel is sufficient to allow the car to roll/dive/squat without topping out the drooping shock, the suspension will work. If you are trying to run a car on short shocks at stock ride height for example, you may be at nearly full droop at static ride height. As the car rolls in a corner, the inside shock can top out causing a non-linearity in wheel loading. That is bad for vehicle dynamics.
How we have handled this whole situation at Pfadt is to make our body lengths adjustable. If you run the car at stock ride height, you are in the middle of the travel range of the damper. If you lower the car, you shorten the damper body while still keeping the shaft working in the middle of it's stroke. That allows the shock to not bottom out if run low and not top out if run at stock ride height.
We think that this is an important feature and we are designing our new Featherlights to have this also.
Obviously I focused on coilovers above. Running leafs has all the same troubles when you change ride height. Outside of all the talk above, if your minimum overall shock length stays the same (ie. at full bump travel) no matter what ride height you run you'll stick the wheel just that far into the bodywork at max compression. You still lose bump or rebound travel if you lower or raise the car...
Again, from my POV shocks/coilovers a designed for a given ride height to work best. There's probably an acceptable range around that ride height where they work, but they're not optimal... after that you have to be careful about minimum overall length of the package if you want to keep the wheel/tire from hitting body work.
Reality? Crazy talk? Why don't vendors tell us what ride height they built their package for? What's the acceptable ride height range?
Again, from my POV shocks/coilovers a designed for a given ride height to work best. There's probably an acceptable range around that ride height where they work, but they're not optimal... after that you have to be careful about minimum overall length of the package if you want to keep the wheel/tire from hitting body work.
Reality? Crazy talk? Why don't vendors tell us what ride height they built their package for? What's the acceptable ride height range?
Our shocks are similar but they will hit the bump stops about the time your factory wheels with start to touch the inner fenders. I have had a couple of people want to stretch the travel and cut the bump stops on them. This will not damage the internals of the shocks, but it may allow your tire to hit the inner fender.
-Aaron
Last edited by Aaron Pfadt; 02-05-2009 at 07:25 PM.
#5
Former Vendor
Glen,
I would prefer to leave somethings to ourselves. The stock will never bottom on it's self. The tire can hit the fender and slow the shock tower impact, rubber bump stops don't offer much for spring rate, coil springs are raising rate.
Here is a short video about our setups.
Randy
www.dougrippie.com
I would prefer to leave somethings to ourselves. The stock will never bottom on it's self. The tire can hit the fender and slow the shock tower impact, rubber bump stops don't offer much for spring rate, coil springs are raising rate.
Here is a short video about our setups.
Randy
www.dougrippie.com
#6
Safety Car
Thread Starter
BTW, Penske publishes their bump rubber rates on their website:
http://www.penskeshocks.com/index.html select "Manuals & Tech Sheets" and they're there. The heaviest one is >400lbs/in...
#7
Le Mans Master
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Randy, coil springs are rising rate? Please explain. So are leafs if a coil is. Our dual rate system is rising rate, but most single springs are not! And some vendors put bump rubbers on for cosmetics, but the Penske 400 pound/inch bump rubbers are certainly not for cosmetics.
#8
Former Vendor
Randy, coil springs are rising rate? Please explain. So are leafs if a coil is. Our dual rate system is rising rate, but most single springs are not! And some vendors put bump rubbers on for cosmetics, but the Penske 400 pound/inch bump rubbers are certainly not for cosmetics.
Randy
#10
Melting Slicks
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You also affect the handling. Well, on my 1000# formula cars you certainly do and that's why (in part) the preload on those cars is separate from ride height. On a 3000# car I don't know what the affect would be (actually this is interesting as I have recently been trying to grok the affect of preload) but I imagine it is noticeable.
#11
Former Vendor
You also affect the handling. Well, on my 1000# formula cars you certainly do and that's why (in part) the preload on those cars is separate from ride height. On a 3000# car I don't know what the affect would be (actually this is interesting as I have recently been trying to grok the affect of preload) but I imagine it is noticeable.
Randy
#13
Safety Car
Thread Starter
You also affect the handling. Well, on my 1000# formula cars you certainly do and that's why (in part) the preload on those cars is separate from ride height. On a 3000# car I don't know what the affect would be (actually this is interesting as I have recently been trying to grok the affect of preload) but I imagine it is noticeable.
I've stared at this for a while... adding preload seems to remove droop travel and add bump travel. But until you start putting in so much preload that you have >= the corner weight I don't think it changes any of the other behaviours. So if you have the droop travel available, using preload to adjust ride height seems completely reasonable.
How do you affect the handling with preload? You shouldn't really be able to notice unless you're using a tonne of droop travel, or have "way too much" preload?
#14
Safety Car
Thread Starter
Refering to the motion ratio and spring angle changing to ultimately affect the wheel rate? I was under the impression that the rear MR changed quite a bit through travel, but the front didn't change nearly as much...
#16
Melting Slicks
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I think you may be right. There's an article in a recent racecar engineering about preload and from what i've been able to get out of it so far they are talking about "lots" of preload. I think both to tune turn-in characteristics and to limit droop.
#17
Former Vendor
You can put 5 inches of preload into a spring and still have the exact same amount of droop travel.
How does preload affect handling?? Easy it increases spring rate, the more preload you put into the spring, sence the spring is getting shorter.
Randy
How does preload affect handling?? Easy it increases spring rate, the more preload you put into the spring, sence the spring is getting shorter.
Randy
#18
Melting Slicks
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i have seen the little rubber bumpers some folks use to shorten the spring and fine tune the spring rate. i guess preload is the same thing? until you get to the static corner weight then you have a totally different thing going on.
#19
To the OP,
Coil overs and lowering seem to go hand in had with stiffer springs. All the coilover makers seem to increase the wheel rate over stock. You pros can tell me if I am right on you increasing wheel rates with your systems. As such the increase wheel rate reduces the relative bump and rebound travel so a short shock with less travel is fine when matched to the right springs. Do I have that right or am I totally lost?
Coil overs and lowering seem to go hand in had with stiffer springs. All the coilover makers seem to increase the wheel rate over stock. You pros can tell me if I am right on you increasing wheel rates with your systems. As such the increase wheel rate reduces the relative bump and rebound travel so a short shock with less travel is fine when matched to the right springs. Do I have that right or am I totally lost?
#20
Safety Car
Thread Starter
Let's say you have an 8" 500# spring and a 1000# corner weight. (And let's throw out the MR and spring angle, etc.) With 0 preload in the spring you set the 1000# load on the 8" spring and it compresses to 6" in length. If I put 500# of preload in to the spring so it starts at 7" in length, when I put the 1000# load on it the spring will only compress to be 6". Right?
Okay, so in the first case from full droop you compressed the spring 2", giving you 2" of droop travel. In the second case, with preload, you compressed the spring only 1" from full droop, so now you have 1" of droop travel.... no?
How does preload affect handling?? Easy it increases spring rate, the more preload you put into the spring, sence the spring is getting shorter.
Spring rate does not increase the more you compress a spring...