Did Half Track Drill in HPDE2 for the first time
#1
Racer
Thread Starter
Did Half Track Drill in HPDE2 for the first time
http://www.youtube.com/watch?v=DvyA6qfNlGQ
Had some fun doing something different in HPDE this past weekend with NASA at Summit Point Summer Breeze event. I think They said this was the first time they've done this with HPDE2.
The car does feel different going thur the marbles.
Had so much fun doing it I did it in my 3rd session but changed it up a bit. I ran a couple on the right than a couple on the left and than the normal line a couple and repeated it again.
I would like to know if there's any other drills you could recommend?
P.S. 28:30 in video I get thrown around a bit
Had some fun doing something different in HPDE this past weekend with NASA at Summit Point Summer Breeze event. I think They said this was the first time they've done this with HPDE2.
The car does feel different going thur the marbles.
Had so much fun doing it I did it in my 3rd session but changed it up a bit. I ran a couple on the right than a couple on the left and than the normal line a couple and repeated it again.
I would like to know if there's any other drills you could recommend?
P.S. 28:30 in video I get thrown around a bit
#2
Racer
http://www.youtube.com/watch?v=DvyA6qfNlGQ
Had some fun doing something different in HPDE this past weekend with NASA at Summit Point Summer Breeze event. I think They said this was the first time they've done this with HPDE2.
The car does feel different going thur the marbles.
Had so much fun doing it I did it in my 3rd session but changed it up a bit. I ran a couple on the right than a couple on the left and than the normal line a couple and repeated it again.
I would like to know if there's any other drills you could recommend?
P.S. 28:30 in video I get thrown around a bit
Had some fun doing something different in HPDE this past weekend with NASA at Summit Point Summer Breeze event. I think They said this was the first time they've done this with HPDE2.
The car does feel different going thur the marbles.
Had so much fun doing it I did it in my 3rd session but changed it up a bit. I ran a couple on the right than a couple on the left and than the normal line a couple and repeated it again.
I would like to know if there's any other drills you could recommend?
P.S. 28:30 in video I get thrown around a bit
#3
Safety Car
I don't see the value in this drill.
The only "drill" that I ever found useful for the track was auto-xing (which stresses car control and looking ahead).
The only "drill" that I ever found useful for the track was auto-xing (which stresses car control and looking ahead).
#4
Racer
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The "No Brakes" drill.
Basically, run a session while trying to NOT use the brakes at all. It's an outstanding lesson in managing inertia, and entry speeds. You WILL go faster afterwards.
Passing needs to be a bit more restricted, as there are times & places where you'll need to (literally...) scrub off speed. Everybody on track in that session needs to play the game. You find out real quick how much "steering input" can affect a car's "rolling resistance" (a good reinforcement to the "steer as little as possible" lesson).
A decade ago, as C.I. for a number of different schools, I used this a lot. Always had good feedback, except from the few grumblers who didn't actually want to learn anything ("I just want to go fast").
Tracks with big long straights (especially downhill straights, like the Glen) really make you work.
Basically, run a session while trying to NOT use the brakes at all. It's an outstanding lesson in managing inertia, and entry speeds. You WILL go faster afterwards.
Passing needs to be a bit more restricted, as there are times & places where you'll need to (literally...) scrub off speed. Everybody on track in that session needs to play the game. You find out real quick how much "steering input" can affect a car's "rolling resistance" (a good reinforcement to the "steer as little as possible" lesson).
A decade ago, as C.I. for a number of different schools, I used this a lot. Always had good feedback, except from the few grumblers who didn't actually want to learn anything ("I just want to go fast").
Tracks with big long straights (especially downhill straights, like the Glen) really make you work.
#5
Safety Car
[QUOTE=RX-Ben;1581636930]I don't see the value in this drill.
QUOTE]
I agree Nasa made us do this one time, I thought they just wanted us to do track clean up
QUOTE]
I agree Nasa made us do this one time, I thought they just wanted us to do track clean up
#7
Pro
Sometimes I practice a turn in from the inside. No reason other than to get the experience just in case I find myself there unintentionally some time, which happened this weekend. At least I will know the limit there.
As fate may have it, I had just made a pass on the straight on njmp lightning and when I went to get back on line for the turn, the car I was passing was on my side blocking me. I had to take the turn off line and at least I knew what to expect.
As fate may have it, I had just made a pass on the straight on njmp lightning and when I went to get back on line for the turn, the car I was passing was on my side blocking me. I had to take the turn off line and at least I knew what to expect.
#8
Racer
Thread Starter
The "No Brakes" drill.
Basically, run a session while trying to NOT use the brakes at all. It's an outstanding lesson in managing inertia, and entry speeds. You WILL go faster afterwards.
Passing needs to be a bit more restricted, as there are times & places where you'll need to (literally...) scrub off speed. Everybody on track in that session needs to play the game. You find out real quick how much "steering input" can affect a car's "rolling resistance" (a good reinforcement to the "steer as little as possible" lesson).
A decade ago, as C.I. for a number of different schools, I used this a lot. Always had good feedback, except from the few grumblers who didn't actually want to learn anything ("I just want to go fast").
Tracks with big long straights (especially downhill straights, like the Glen) really make you work.
Basically, run a session while trying to NOT use the brakes at all. It's an outstanding lesson in managing inertia, and entry speeds. You WILL go faster afterwards.
Passing needs to be a bit more restricted, as there are times & places where you'll need to (literally...) scrub off speed. Everybody on track in that session needs to play the game. You find out real quick how much "steering input" can affect a car's "rolling resistance" (a good reinforcement to the "steer as little as possible" lesson).
A decade ago, as C.I. for a number of different schools, I used this a lot. Always had good feedback, except from the few grumblers who didn't actually want to learn anything ("I just want to go fast").
Tracks with big long straights (especially downhill straights, like the Glen) really make you work.
I finally got to do a ride along in a super 7 in HPDE4. I got respect for those drivers in HPDE 4 there's a whole lot going on and it's faster.
#9
Racer
Thread Starter
[QUOTE=PA Z06;1581637552]PA Z06 yes I think the stinger bahn racers really liked that we cleaned the track for them, but I think it would of been better to do the right side first than the left.
#10
Racer
Thread Starter
I've never auto-x so I might not know what I'm taking about.
#11
Safety Car
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I stongly disagree with the folks that think the off line drills have no value. When you progress to HPDE3 or racing with open passing anywhere on the track, you need to know how the car will react. It also comes in very handy in an emergency avoidance situation. The only way to learn is to actually drive in the marbles, off line, take an inside or late pass and see how the car reacts in those situations. Driving in the rain is also a great educator, you will learn more car control in two wet sessions than you will learn in ten dry ones !
#12
Drifting
Great learning tool, I am glad to see NASA stater using it. No Brakes is another one as mentioned. A third exercise you can do in an HPDE session is pick a gear and stay in it for the entire session. Again, you will learn how to manage with or without torque on tap.
#13
Safety Car
Driving off line (as in, when passing another car entering a corner) requires you to recalculate your braking, turning and acceleration inputs on the fly on a surface with potentially variable traction...which is exactly what you do in auto-x.
#14
Racer
Thread Starter
brkntrxn my last 2 session that weekend I tried using more gears (lower) on some slower corners so I'd have to manage the throttle more. I was trying to find out when and where to up shift (Sport Mode) to see how much the car would get unsettled and me also.
#15
Racer
Thread Starter
CHJ in Virginia My first every HPDE was in the rain boy was I nervous.
Summit Point has 2 skid pads that can be wetted down. I did it once with the HPDE thats run by the Track (FATT) using old cop cars. Sure wish they'd let some of the car clubs us the skid pads but I heard something about insurance issues.
Summit Point has 2 skid pads that can be wetted down. I did it once with the HPDE thats run by the Track (FATT) using old cop cars. Sure wish they'd let some of the car clubs us the skid pads but I heard something about insurance issues.
#17
Instructor
Member Since: Apr 2008
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#18
Burning Brakes
In my Nasa Comp school... we did the half track drill but with another car beside us the entire time. Do a couple of laps and then switch postions (inside to outside and vise versa). I thought that was a pretty good drill since it made you drive off-line and with a car on your side to figure how much throttle and brake you needed to stay where you're supposed to.
#19
Instructor
In my Nasa Comp school... we did the half track drill but with another car beside us the entire time. Do a couple of laps and then switch postions (inside to outside and vise versa). I thought that was a pretty good drill since it made you drive off-line and with a car on your side to figure how much throttle and brake you needed to stay where you're supposed to.
We do the same drill in NASA Midwest for HPDE 1/2. There are multiple goals for this : Learning just how wide the track is (the track is wider than just "the line", spacial relationship to the car next to you, and driving off line - how to place the car, etc...
The "No brake" drill is a separate drill, and something I always do on the cooldown lap.
#20
Le Mans Master
You let the track guys know "this session we're going to be off line - any problems with that?" Then line up near the back, start off with two laps on-line, two laps left side, two laps right side. If traffic appears go back on line and point them by. I ONLY use this if the org is OK with it and the student is COMFORTABLE on line. Never the first or last session of the day.
Bump the gators - uses more of the track and gets folks comfortable with getting out there. Lots of students don't want to use that last bit of track. Use this if you can't get them out to the edges for turn in, apex and/or track out.
Had one student in a Mustang with a ton of horsepower. After suffering through two sessions of shifting 10 times a lap (CMP) I had him stick it in 4th and run a whole session that way. Opened his eyes to what that monster could do. Eventualy added in 4 shifts once he smoothed out, took a few sessions.