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chazcron's 3D model work in progress

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Old 01-06-2019, 03:11 PM
  #921  
ltomn
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Originally Posted by chazcron
The shape was mostly derived from scrutinizing the Nurburgring images of the rear quarter. the paint shop image was just additional reference. It just 'happened" to mostly line up (after a lot of hard detective work).
Old 01-06-2019, 03:20 PM
  #922  
skank
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Knowing that the designers start off with a T-Spline model then refine the surface to a Class A surface utilizing the surface to mesh tool, It's amazing to see how close you are getting it.

Last edited by skank; 01-07-2019 at 02:00 AM.
Old 01-06-2019, 03:21 PM
  #923  
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And I just started learning Blender last month.
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Old 01-06-2019, 03:22 PM
  #924  
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And I have some beachfront property in Nevada for sale!
Old 01-06-2019, 03:24 PM
  #925  
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Whatever or however you are doing it, keep up the excellent work.
Old 01-06-2019, 03:25 PM
  #926  
chazcron
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No, serioulsy. I used a bezier spline modeler before that, so I understand 3D. Blender beta has a better user interface that's more intuitive and there are tons of tutorials and reference so all I have to do when I get stuck is google it and then grit my teeth and stubbornly push ahead until I mostly get it. Honestly, the hardest thing is rewiring my brain to all the keyboard shortcuts.
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Old 01-06-2019, 03:49 PM
  #927  
CRABBYJ
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Originally Posted by Foosh
Interesting indeed, thanks.
True that! And it looks like the ME, with what I suspect a wider center tunnel than the 488, will have significantly less foot room for three pedals. But will there only be two? And contouring your leg at the knee to rest it on a foot rest.

Sorry Chaz for the hijacks.
Old 01-06-2019, 05:39 PM
  #928  
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Hard to say about the footwells. My tiny Lotus Elise required some contortions to get in, but once in I had ample leg and footwell room with 3 pedals. I even had to move the seat forward a bit, and I'm 6'3". It was somewhat surprisingly a fun and comfy long-distance driver, albeit w/ very little storage space behind the engine and no front boot.

Last edited by Foosh; 01-06-2019 at 06:02 PM.
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Old 01-06-2019, 11:07 PM
  #929  
John T
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Hopefully the C8’s fenders will be this peaky.
Old 01-06-2019, 11:42 PM
  #930  
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Chaz: Have you taken a close look at the rear quarter panel? https://www.corvetteforum.com/forums...ain-sight.html

I wouldn’t be surprised if you already noticed it, it seems you’ve spent a lot of time looking at that rear fascia photo.

Any thoughts on the apparent flared fenders?

Last edited by TFen; 01-06-2019 at 11:43 PM.
Old 01-06-2019, 11:51 PM
  #931  
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This color, this size/resolution, 30 fps,14 seconds long, panel lines in place, Corvette logo and license plate out back, Corvette badge upfront and one full clockwise 360º rotation, I busted my tail trying to learn mapping and animation to pull this off. 432 frames to render at 1.5 minutes per frame. That's approximately 10 hours from now. Unfortunately, I'll be at work with no access to my computer until 6pm EST. I'll plop it into After Effects to do a gamma correction and add the logo and watermark, upload it to YouTube and post it here. The shape is roughly the same as the first white 360º, but the details and render quality are vastly improved.


Last edited by chazcron; 01-07-2019 at 12:23 AM.
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Old 01-07-2019, 12:16 AM
  #932  
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For those who still think the vents wrap around, take a look at the CAD:
[img]https://images.carscoops.com/2017/12...-designs-1.jpg

Last edited by TFen; 01-07-2019 at 12:17 AM.
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Old 01-07-2019, 08:26 AM
  #933  
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Originally Posted by John T

Hopefully the C8’s fenders will be this peaky.
Those headlights look great. Where is that from? They look like one of the corvette flags on each side.
Old 01-07-2019, 08:30 AM
  #934  
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Originally Posted by chazcron
Great rendering skills Chaz! But if you are at a 95% solution with your rendering skills, I sadly see the C8 as a boring design. And them wheels look downright hideous. But.....I am still hopeful for the real deal.

Last edited by WICKEDFRC; 01-07-2019 at 08:31 AM.
Old 01-07-2019, 08:47 AM
  #935  
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This render is awesome! This car sitting in your driveway will have the visual effect of a Ferrari. But 70% of the forum might agree with your assessment and expect this quality, or better, with all of the technical ingredients for $65,000.
Old 01-07-2019, 08:51 AM
  #936  
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Originally Posted by John T

Hopefully the C8’s fenders will be this peaky.

I added Stage 3 Winglets replacing the small Stage 2 Winglets to help integrate the look of the Spats. That and the larger ACS splash guards help, IMO. Didn't say they Spats look good, just better! Hope the C8 looks as shown with proper fender width and Winglets integrated in the design!

Last edited by JerryU; 01-07-2019 at 08:54 AM.
Old 01-07-2019, 08:52 AM
  #937  
John T
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Originally Posted by ZishanM
Those headlights look great. Where is that from? They look like one of the corvette flags on each side.
Z, this car is a Henessy Venom F5

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Old 01-07-2019, 09:05 AM
  #938  
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Originally Posted by chazcron
This color, this size/resolution, 30 fps,14 seconds long, panel lines in place, Corvette logo and license plate out back, Corvette badge upfront and one full clockwise 360º rotation, I busted my tail trying to learn mapping and animation to pull this off. 432 frames to render at 1.5 minutes per frame. That's approximately 10 hours from now. Unfortunately, I'll be at work with no access to my computer until 6pm EST. I'll plop it into After Effects to do a gamma correction and add the logo and watermark, upload it to YouTube and post it here. The shape is roughly the same as the first white 360º, but the details and render quality are vastly improved.

Simply amazing skills, Chazcron!!! Your talents have been a bright light among all these crazy C8 threads. Love your renders but I think in the end your side scoop design will reveal it's nowhere close to what the actual ones will be like. Wish you'd think a little "outside the box" and give us a different interpretation on those rather than the ones you've become somewhat fixated on because to be honest, they just don't flow with the overall design. They look more tacked on ... just as the camo ones are tacked on.. IMO, you are sooooo close but I feel you need to "think" like a stylist and come up with a more graceful and integrated design for those. Again, I think the world of your talents. I just feel that there's a certain (i.e. small) percentage of us that "see" the aesthetics of this as just not "quite" right yet.

Btw, how about a render in yellow? Thanks again for your contributions .. keep up the great work!!! You rock!

Last edited by dreamr616; 01-07-2019 at 09:07 AM.
Old 01-07-2019, 09:50 AM
  #939  
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So here it is. I cleverly rendered to my Dropbox folder for remote access so I was able to complete it this morning. It came out pretty well.

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Old 01-07-2019, 10:01 AM
  #940  
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is it grainy for anyone else?


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