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Old 01-07-2019, 06:31 PM
  #141  
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Originally Posted by Shaka
It's a disaster. The nose is the the same height as the wheel.
Damn bro, you're blind and cannot translate perspective at all.
Old 01-07-2019, 06:55 PM
  #142  
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Originally Posted by bdsvavars



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Old 01-07-2019, 07:02 PM
  #143  
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Originally Posted by firstvettesoon
I don't see any distinguishing detail in that photo. Can you show any shape you think you see? Is it just the very angular dark spot you are talking about?
I did my best to outline what I believe is the bottom edge of the scoop. To me, it appears to be a raised area, almost cove like, similar to what BDSVAVARS has rendered. I’ve included the original below so you can zoom in and see it without the outline.






Old 01-07-2019, 07:09 PM
  #144  
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Another theory I have is that this rear quarter panel is an overlay that fits over the actual body for the camouflaged cars. Ferrari, BMW and other have done this and the material they use appears to be very similar to what’s pictured here.
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Old 01-07-2019, 08:14 PM
  #145  
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Originally Posted by Fenwick
Another theory I have is that this rear quarter panel is an overlay that fits over the actual body for the camouflaged cars. Ferrari, BMW and other have done this and the material they use appears to be very similar to what’s pictured here.

Could be.... but then why is it in a spray booth... only to be covered with camo?

; )
Old 01-07-2019, 08:18 PM
  #146  
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Originally Posted by firstvettesoon
Could be.... but then why is it in a spray booth... only to be covered with camo?

; )
I didn’t realize it was a spray booth haha. So ya, that’s probably it.

So what are your thoughts on the thing I outlined? When you compare it to that CAD drawing overlay you remapped or whatever, it looks like it could be in the right spot if you just kinda rotate that overlay a little.
Old 01-07-2019, 08:34 PM
  #147  
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Originally Posted by Fenwick
Another theory I have is that this rear quarter panel is an overlay that fits over the actual body for the camouflaged cars. Ferrari, BMW and other have done this and the material they use appears to be very similar to what’s pictured here.
This actually makes a lot of sense because the camo car outlines just don’t look that good. I think the actual car will have more beautiful flowing lines rather than the sharp angular lines we’ve seen on the mules.
Old 01-07-2019, 09:05 PM
  #148  
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Originally Posted by Fenwick


I didn’t realize it was a spray booth haha. So ya, that’s probably it.

So what are your thoughts on the thing I outlined? When you compare it to that CAD drawing overlay you remapped or whatever, it looks like it could be in the right spot if you just kinda rotate that overlay a little.

IF that area shows a triangular section as you suggested then it does line up with the CAD and my renderings suggesting the shape of the scoop "hole" and cover. At least the tip of it.

Also note the yellow holes behind the scoop. They are at the same height and straight to the wheel well as the paint shop fender ends suggesting a separate bottom section to the fender. Maybe with additional brake cooling intakes for the z06/ZR1 models?

BDS agreed with my assessment of the outer shape (for now ; ) ) and included it in his model.




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Old 01-07-2019, 09:29 PM
  #149  
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Originally Posted by Shaka
It's a disaster. The nose is the the same height as the wheel.
I have clients like you. They are complete pains in the ***.
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Old 01-08-2019, 05:13 AM
  #150  
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Man i would love to get my hands on the full resolution versions of those paint shop pics. But while we wait for new leaks here is a new 360 render


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Old 01-08-2019, 05:38 AM
  #151  
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Originally Posted by Shaka
What is this supposed to be? The limo version?
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Old 01-08-2019, 05:48 AM
  #152  
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LOL! It's the Ray Charles version.

Great job bdsvavars, I thoroughly enjoyed seeing the evolution of your renders.
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Old 01-08-2019, 10:36 AM
  #153  
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Thank you very much bdsvavars. Excellent 360 video rendering. It looks like its Euro-exotic competitors, yet distinctly a Corvette. Well done!
Old 01-08-2019, 10:44 AM
  #154  
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Originally Posted by Shaka
No doubt that our Shaka "doesn't suffer fools gladly" but it is neat how by removing the appendage makes for a sleeker design.
Old 01-08-2019, 11:08 AM
  #155  
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Originally Posted by Big Lebowski


I have clients like you. They are complete pains in the ***.
You mean, super picky people who are blind?

Ya I do product development and industrial design as a career, and these types of obviously flawed criticisms are extremely annoying and a pain in the ***. I appreciate constructive and critically negative feedback, if it has merit. This "Nose is as high as the wheel" is so freaking redonculously wrong.

Every single time the finished product comes out and looks way beyond what they though from renderings because most people are wholly incapable of visualizing something monoscopic in a real 3D space stereoscopically. As much as they think they see, they almost always go, "Oh wow, I didn't realize it looked quite like this. Looks awesome" Ya, that's why I'm the professional designer and you're not. I've had a few duds along the way but such is the nature of conceptualizing and trying new things.

Last edited by C7pimp; 01-08-2019 at 11:12 AM.
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Old 01-08-2019, 11:32 AM
  #156  
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Originally Posted by bdsvavars
What is this supposed to be? The limo version?
Well, I just copied your wheel base which is a little long. Makes chassis design challenging. Lovely 360' job above. I see you attempted to address the shape of the rear deck. Still not there. The tools in your box require much learning to use properly, that is if your brain has that God given ability to see the surfaces and perspective.. The front side view is perfect. Roof shape and side glass needs work. The rear has a huge convex curve (plan view).which is absent from your render. Check out FVS's work below with a little bit of love from me..


I'm sure you will get it right in a couple of years. Looking forward to the real thing.
Old 01-08-2019, 11:36 AM
  #157  
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Originally Posted by C7pimp
You mean, super picky people who are blind?

Ya I do product development and industrial design as a career, and these types of obviously flawed criticisms are extremely annoying and a pain in the ***. I appreciate constructive and critically negative feedback, if it has merit. This "Nose is as high as the wheel" is so freaking redonculously wrong.

Every single time the finished product comes out and looks way beyond what they though from renderings because most people are wholly incapable of visualizing something monoscopic in a real 3D space stereoscopically. As much as they think they see, they almost always go, "Oh wow, I didn't realize it looked quite like this. Looks awesome" Ya, that's why I'm the professional designer and you're not. I've had a few duds along the way but such is the nature of conceptualizing and trying new things.
Please show us what you've got. A simple free hand sketch with a pencil will do. Nobody can draw free hand cars better than me.

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Old 01-08-2019, 11:43 AM
  #158  
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Default The point is the point

Originally Posted by C7pimp
You mean, super picky people who are blind?

Ya I do product development and industrial design as a career, and these types of obviously flawed criticisms are extremely annoying and a pain in the ***. I appreciate constructive and critically negative feedback, if it has merit. This "Nose is as high as the wheel" is so freaking redonculously wrong.

Every single time the finished product comes out and looks way beyond what they though from renderings because most people are wholly incapable of visualizing something monoscopic in a real 3D space stereoscopically. As much as they think they see, they almost always go, "Oh wow, I didn't realize it looked quite like this. Looks awesome" Ya, that's why I'm the professional designer and you're not. I've had a few duds along the way but such is the nature of conceptualizing and trying new things.
Shaka's point is not obscure, despite his artful language; Chazcron's latest renderings are the ones that come closest to depicting the extreme shortness of the nose, the size of the mouth, and the height of the beak accurately. Like the others bdsvavrs's render seems true to the real deal in may ways and his work is impressive. But still too optimistic about the height and length of the nose.

As an experienced industrial designer, I'm frankly surprised you haven't noticed the discrepancy; all objective evidence thus far suggests the front end of the C8 is extremely short and extremely high--proportionally.

Last edited by IronV; 01-08-2019 at 12:42 PM. Reason: spelling
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Old 01-08-2019, 11:50 AM
  #159  
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Originally Posted by JMLS


Finally...someone does a rendering accurate to all the photos we've seen and the hints from the C8R




...........................

Last edited by Shaka; 01-08-2019 at 11:53 AM.
Old 01-08-2019, 11:56 AM
  #160  
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Originally Posted by C7pimp
You mean, super picky people who are blind?

Ya I do product development and industrial design as a career, and these types of obviously flawed criticisms are extremely annoying and a pain in the ***. I appreciate constructive and critically negative feedback, if it has merit. This "Nose is as high as the wheel" is so freaking redonculously wrong.

Every single time the finished product comes out and looks way beyond what they though from renderings because most people are wholly incapable of visualizing something monoscopic in a real 3D space stereoscopically. As much as they think they see, they almost always go, "Oh wow, I didn't realize it looked quite like this. Looks awesome" Ya, that's why I'm the professional designer and you're not. I've had a few duds along the way but such is the nature of conceptualizing and trying new things.
So true. Some renders are so very close, yet it's as if they've entered the "uncanny valley" in which the lines don't quite flow properly and the cohesiveness just isn't there. To paraphrase Mark Twain, in car design, the difference of an inch here and an inch there is like the difference between a lightning bug and a bolt of lightning.

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