84 Corvette headlight motor upgrade
Last edited by oldalaskaman; Mar 28, 2011 at 09:57 AM.
The Best of Corvette for Corvette Enthusiasts
Last edited by oldalaskaman; Mar 28, 2011 at 10:20 AM.
this is the same design as most power windows/seats/mirrors/etc use (could can those parts from 'j-y supply' but probly cost more there 'used' than raddyshack 'new')
btw, the vette/poncho headlite module 4-pin connector is 'output' to the headlite motors, a power and a ground wire for each lite motor....the 5-pin connector is 'inputs' from the headlite (dashboard) switch and 'fused' power and earth (two 'fused' power feeds, one 'go up' signal wire, one 'go down signal wire, one ground wire)...note that the vette/p headlite module does NOT limit current flow, only shuts down power when no 'ripple' is sensed at motor, hence external 'fuse' must protect the module/wiring/motor.
b4 u ask; the 'early' three-wire motors and be modded and used with the 'late' headlite module OR the raddyshack switch, by simply tying two of the three wires together, creating a 'two-wire' motor (C.R.S. due to 'senior status', not sure which two wires, check the SM schematic)...thus 'modded', the early 'relays nest' can not be used...'late' two-wire motors can not be modded for early 'relay nest' installs.
Last edited by redrose; Mar 28, 2011 at 12:23 PM.
this is the same design as most power windows/seats/mirrors/etc use (could can those parts from 'j-y supply' but probly cost more there 'used' than raddyshack 'new')
btw, the vette/poncho headlite module 4-pin connector is 'output' to the headlite motors, a power and a ground wire for each lite motor....the 5-pin connector is 'inputs' from the headlite (dashboard) switch and 'fused' power and earth (two 'fused' power feeds, one 'go up' signal wire, one 'go down signal wire, one ground wire)...note that the vette/p headlite module does NOT limit current flow, only shuts down power when no 'ripple' is sensed at motor, hence external 'fuse' must protect the module/wiring/motor.
Last edited by oldalaskaman; Mar 28, 2011 at 12:44 PM.







