How much HP?
So engine HP is around 675, and the engine torque number around 628 instead.
Hence the 15% only works with stock HP since we know what the stock HP is to being with/what the RW readings are, and can come up with the percentages bases on the real numbers. Since nothing has changed in your drive line, and your just are increasing HP and torque, the stock percentage value of 15% no longer works, since this would increase the HP loss of the drive line, while is has not since nothing has changed from it being stock.
Hence stock LS-2 M6 will make 350/350 on dyno, A-6 will make 340/340 on dyno, and the motor actual HP/torque numbers are 411/411. With a tune alone on stock motor, you can bump the stock motor numbers up to around 426/426, but the 61/75 HP drive line loss numbers stay constant instead.
Last edited by Dano523; Dec 31, 2015 at 12:38 AM.
Power mods are only LT Headers and methanol with the same ECS blower. Stock CAM, no internal work done to add power (safety added dual titanium valve springs and rocker arms). Mustang dyno (which typically reads even lower than a dynojet) I hit even higher numbers
640 RWHP
588 RWTQ
640 / .85 = 753 HP
588 / .85 = 692 TQ
Now say I give myself 6% back on a Mustang dyno I probably on a Dynojet would hit 640 X 1.06 and 588 X 1.06 I'll be at...
678 RWHP / 623 RWTQ...play the .85 drivetrain loss gig and we're at...
800 HP and 732 TQ at the motor

...to go even further and take Dano's point of view....
640 + 61 ~ 700 HP
588 + 61 ~ 650 TQ
give me some HP/TQ back being a mustang dyno and go with 678/623 and I'm at ~ 740 HP / 685 TQ

Now I do have a Mantic Twin Disc which is altered from stock drivetrain so that even throws MORE VARIABLES into it.

BOTTOM LINE depending on day and conditions your dyno numbers can change...also from dyno to dyno they can. What I look at are what are the actual numbers the car pulls on a track. I also look at the power curve to get an idea where's the optimal shift points. I look for any abnormal dips indicating timing being pulled due to some other issue. It's more or less a tuning tool than a number spitter. Car keeps building with max power at just about redline...it's ridiculous pulling harder and harder with no letting up.
For my benchmark I use the track. Car hits almost 136 MPH in the 1/4mi. Top end is stupid...including having to shift from 3-4 the car goes from 105 to 135 MPH in 3.7 seconds. That's just about 10 MPH / second on the topend. Bring on the roller coaster of fun!

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