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C6 in 3D

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Old Jan 9, 2004 | 04:12 PM
  #1  
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Default C6 in 3D

Grab your red/blue (cyan) 3D glasses to view in stereoscopic 3D (links to free 3D glasses below):

2D Wallpaper from Chevrolet website, converted to 3D. The colors are changed due to 3D image processing (it's not possible to use saturated reds and see 3D comfortably):



Image posted on CF, converted to 3D (original photographer?)


Eric Clemmon's C6 on Mars, converted from 2D into 3D, used with permission:


More 3D images here (including a yellow Z06, 98 C5 pacecar, Porsche 968 cab., SUV): http://www.brightland.com/Akumira/Ak...#ExampleImages

Free red/blue (cyan) 3D glasses can be obtained here: http://www.rainbowsymphony.com/freestuff.html (just send them a self-addressed stamped envelope).

Free 3D glasses and sample 3D Mars images here: http://www.3dglassesonline.com/marsp...ery/index.html ( Compare the NASA/JPL-Caltech 3D images to the Akumira 2D to 3D color conversions ).

(The Spirit Rover mission will continue to provided 3D images, so if you go to the trouble to obtain 3D glasses, you can keep using them to view the NASA/JPL-Caltech Mars images).

Enjoy!
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Old Jan 9, 2004 | 04:25 PM
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Default Re: C6 in 3D (johnC5)

I took this one at the LA Debut on 1/5/2004. You are welcome to use it, permission granted.
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Old Jan 9, 2004 | 04:34 PM
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Default Re: C6 in 3D (adamsocb)

Thanks, Charles! (I've added your name to the converted photo credits).
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Old Jan 9, 2004 | 04:36 PM
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Default Re: C6 in 3D (johnC5)

:cool:
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Old Jan 9, 2004 | 04:48 PM
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Default Re: C6 in 3D (02MillenniumVette)

:cool: :cool:
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Old Jan 9, 2004 | 04:52 PM
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Default Re: C6 in 3D (02MillenniumVette)

:cool: :cool: :thumbs:
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Old Jan 9, 2004 | 05:59 PM
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Default Re: C6 in 3D (LittleBoyBlu99)

Holy Cow JohnC5!!! That is verrrry well done! I have to think that is not easy. Just how do you do it? What program do you use? Are you in the graphics business? :yesnod: :cool: :yesnod: :thumbs:
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Old Jan 9, 2004 | 06:12 PM
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Default Re: C6 in 3D (johnC5)

I can't wait for my 3D glasses to be sent to me in the mail. I hope I get them by February so I can look at the pictures. :seeya
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Old Jan 9, 2004 | 09:09 PM
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Default Re: C6 in 3D (Rocketblock)

Thanks guys!

Holy Cow JohnC5!!! That is verrrry well done! I have to think that is not easy. Just how do you do it? What program do you use? Are you in the graphics business? :yesnod: :cool: :yesnod: :thumbs:
I use custom software I wrote a few years ago. Graphics biz? Sort of: stereo 3D is an occasional creative break from real-time computational physics (current project: internet multiplayer physics-based driving simulator (i.e.: Videogame with Cars and lots of people playing together from home)).

Since NASA/JPL started posting 3D mars images, it seemed a good time to experiment with 3D, and the C6 (and C6 on Mars!) is a good subject. I'm looking forward to converting a yellow C6 into 3D (yellow works very well for this process).
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Old Jan 9, 2004 | 09:23 PM
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Default Re: C6 in 3D (johnC5)

Do you have the original two photos used to make this picture? I'd like to use them to make a stereogram (3D, but with full color range.)
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Old Jan 9, 2004 | 10:23 PM
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Default Re: C6 in 3D (Scissors)

Do you have the original two photos used to make this picture? I'd like to use them to make a stereogram (3D, but with full color range.)
I converted a single 2D photo into stereoscopic 3D using custom software. While it's possible to save out two full color images after converting to 3D, the software currently only saves in color anaglyph. That's a good idea; if it saved full color pairs, it would be possible to create side-by-side full color stereo pairs that would not require glasses (they would have to be somewhat small, though). Perhaps such a feature could be added when our other software projects are completed.

A full color stereogram? Did you mean side-by-side stereo pair? Stereograms are typically random-looking patterns such as: http://www-ai.ijs.si/sirds/sirds.html . Do you have an example of a full-color stereogram?

A good interior cockpit shot would look good in 3D (if anyone has a sharp, well lit, clear 2D photo, I can convert it to 3D and post it here).
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Old Jan 10, 2004 | 08:35 AM
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Default Re: C6 in 3D (johnC5)

A full color stereogram? Did you mean side-by-side stereo pair? Stereograms are typically random-looking patterns such as: http://www-ai.ijs.si/sirds/sirds.html . Do you have an example of a full-color stereogram?
I'm talking about the original stereograms, which were two images side-by-side, that could be used to view the scene in 3-D using a pair of lenses. They're superior to the modern "white noise" stereograms in that anyone can see them and the images can be larger and more detailed.

Since your software used a 2-D image, that means that some of the data in that picture is guessed--namely, whatever one "camera" would have seen but the other wouldn't.

At the D.C. Auto Show I took full-color stereoscopic images by simply snapping one pic and then moving the camera 2 or 3 inches to the right to take another picture. These, like original stereograms, can be seen either with the naked eye or, in better detail, with two lenses designed for it.

:cheers:

Oh yeah, here's an example of the 3D pic I took of my 'Vette:

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Old Jan 10, 2004 | 11:36 AM
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Default Re: C6 in 3D (Scissors)

Oh yeah, here's an example of the 3D pic I took of my 'Vette:

Hey, I can actually get the 3d image by changing the focus of my eyes. That works for me.

:chevy
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Old Jan 10, 2004 | 01:04 PM
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Default Re: C6 in 3D (johnC5)

I use custom software I wrote a few years ago. Graphics biz? Sort of: stereo 3D is an occasional creative break from real-time computational physics (current project: internet multiplayer physics-based driving simulator (i.e.: Videogame with Cars and lots of people playing together from home)).

Since NASA/JPL started posting 3D mars images, it seemed a good time to experiment with 3D, and the C6 (and C6 on Mars!) is a good subject. I'm looking forward to converting a yellow C6 into 3D (yellow works very well for this process).
Does your current racing car project use SCGT? I can't find a driving/racing simulator better than that one for the PC, once I download cool cars and tracks and edit them with V-Edit etc. ??? :)
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Old Jan 10, 2004 | 04:20 PM
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Default Re: C6 in 3D (johnC5)

:cool:
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Old Jan 10, 2004 | 04:34 PM
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Default Re: C6 in 3D (Rocketblock)

I use custom software I wrote a few years ago. Graphics biz? Sort of: stereo 3D is an occasional creative break from real-time computational physics (current project: internet multiplayer physics-based driving simulator (i.e.: Videogame with Cars and lots of people playing together from home)).

Since NASA/JPL started posting 3D mars images, it seemed a good time to experiment with 3D, and the C6 (and C6 on Mars!) is a good subject. I'm looking forward to converting a yellow C6 into 3D (yellow works very well for this process). Does your current racing car project use SCGT? I can't find a driving/racing simulator better than that one for the PC, once I download cool cars and tracks and edit them with V-Edit etc. ??? :)
Sports Car GT was a great game (as was Viper Racing). The physics models are good, but not accurate. There are certain challenges to making a driving game on a computer, and they did a pretty good job. Interestingly, most of the top selling driving games forego accuracy in favor of fun. Examples: Gran Turismo (including the next version), Project Gotham Racing, Need for Speed series, etc.

Our physics engine is custom, and was designed to work over the internet. Internet latency adds additional uncertainty with respect to object interaction. The physics engine is also generalized, performs realistic Coulomb friction, and supports aircraft+watercraft (CFD model), complex object stacking, and generalized constraints. Getting all of these elements working together, with stability, and still looking realistic, is quite a challenge. There are commercial physics engines that use 'optimization' techniques (for example, the LCP method), but they never look quite right.

One of the reasons I drive a Z06 is to capture real-world driving dynamics (correlated videotape, correlated g-meter, driving experience, etc.). A goal is to allow learning to occur in the simulator that can then be applied back in the real world.

The current game design uses all of the realism of the new physics engine, but does not currently allow vehicle suspension and tire tweaking. Basically, jump in a well set up car, and drive, with an emphasis on driving rather than tweaking. The design is also centered around internet multiplayer (as opposed to a single player game experience).

Could the simulator be used to model the C6/C6R? Absolutely. :thumbs:
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Old Jan 10, 2004 | 04:43 PM
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Default Re: C6 in 3D (Scissors)

A full color stereogram? Did you mean side-by-side stereo pair? Stereograms are typically random-looking patterns such as: http://www-ai.ijs.si/sirds/sirds.html . Do you have an example of a full-color stereogram?

I'm talking about the original stereograms, which were two images side-by-side, that could be used to view the scene in 3-D using a pair of lenses. They're superior to the modern "white noise" stereograms in that anyone can see them and the images can be larger and more detailed.

Since your software used a 2-D image, that means that some of the data in that picture is guessed--namely, whatever one "camera" would have seen but the other wouldn't.

At the D.C. Auto Show I took full-color stereoscopic images by simply snapping one pic and then moving the camera 2 or 3 inches to the right to take another picture. These, like original stereograms, can be seen either with the naked eye or, in better detail, with two lenses designed for it.

:cheers:

Oh yeah, here's an example of the 3D pic I took of my 'Vette:

Ah yes, side-by-side wall-eyed or cross-eyed 3D. :cool:

Shooting in 3D (two cameras, or camera-shifting) can result in really cool 3D images. Here color reproduction is excellent, as the source colors work well:

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Old Jan 11, 2004 | 09:36 AM
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Default Re: C6 in 3D (johnC5)

That is excellent! :cool:
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Old Jan 16, 2004 | 08:32 AM
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Default Re: C6 in 3D (Scissors)

Got my glasses yesterday, very cool. :cool:
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