Driver Mod help!!
launches are at 5000rpm, 14psi heated BFG 315/35/17, mods add up to 562 rwhp, clutch is exedy twin disc. thanks for any help/suggestions.
don't laugh too hard at the vids, i excluded my stalls on 2 burnouts
The car sounds good, and I really cant tell if your clutch is slipping after you shift to 2nd & 3rd... From what I see on the videos all you need is more seat time... and if you are using street tires I doubt you'll get much better 60' times until you switch to Drag Radials..
Try leaving on the last yellow especially if you ever enter eliminations...
Good luck


launches are at 5000rpm,
I'm don't know why you didn't break something.
14psi heated BFG 315/35/17,
Way to low an air pressure, I would run around 30 psi. Low tire pressure will cause the tires to cup at launch only putting the outer edges on the track.
mods add up to 562 rwhp,
If this is a true dynoed RWHP, no matter what you do it will be hard to get the car to 60' without slicks and chassis work and at that piont you'll start braking parts.
In my testing of BFG 315.35.17, spinning them in a parking lot at various psi from 24 to 12, they begin to cup at about 15 psi. But I'd suggest running 18 psi (hot); readjust the psi before each pass. That pressure will help absorb some of the shock on launch and shifts.
They won't handle a launch much above 4200.
Traction System Off, that's one push of the console button.
The burnout procedure is here: Burnout Without a Line Lock Also suggest watch the two C6Z vids under "driver cred." They show the burnout. You need to be very careful with the water and the positioning of the rears. Opening the door to look at the rear tire helps (1) avoid too much water and (2) starting the burnout in the correct spot, which is just forward of the damp area.
The launch procedure is here: General Launch Techniques You're seeking about five feet of wheel spin, a hook and then an explosive rpm climb. That will be achieved by the right launch rpm, fast clutch release, and a throttle squeeze calibrated to avoid breaking the tires loose again.
Finally, I would suggest not intentionally slipping that dual-disc clutch.
Ranger
Last edited by Ranger; Aug 17, 2007 at 09:19 AM.


I think your first burnout may have been a little too long, the 2nd one too short, & the third one a tad too long.
You're slipping the clutch too long (1st & 3rd launch), probably causing it to glaze/overheat, causing it to slip....
Looked like the 2nd pass you were headed towards the center line pretty far as well....Not ripping you, just telling what I saw....
How is track prep usually at that track??
Ron







