200+ MPH C4
In 2019 anybody with a bit of money and dedication to the task could build and drive a C4 to 200 mph.
The big question is opportunities to safely drive to those speeds, what events allow that opportunity?
Bonneville, as well.
I'm sure there are dozens, if not hundreds, of other options.
Last edited by jefnvk; Jan 17, 2019 at 11:40 AM.




A C4 is not only a very slippery car (low drag coefficient), but also a small car in terms of frontal area. It is a pretty good car for top speed attempts. In a recent thread, we were just discussing that a stock L98 C4 could touch 150mph with 240hp or whatever it was rated at SAE net (crankshaft). And yes, this assumes that it was actually at its peak power at top speed (I don't know if it was geared that way, but let's just say it was to keep this simple). The math tells us that the same car would take 78% more power to increase speed to 200mph. So it should hit 200mph with 427 SAE net hp at the crank. This is not unreasonable. After all, a stock C6Z could get close to 200mph with 505hp (~440rwhp), and it is a draggier car than the C4 (it's way wider and has wider rear tires).
The units have to work out: Power is kg*m^2/s^3 which is why Fd needs to be multiplied by v: kg*m/s^2 * m/s
I don't agree with your 565hp number though. You have to convert everything to SI units (kW and m/s) then scale it by v^3 so …..186.4kW*(89.4m/s / 67m/s)^3 = 442kW which is 592hp

If drag eats 240whp at 150mph then you need 241whp to have some acceleration left.
At 200mph drag increases by 78%. 240whp*1.78=427whp. If you have 428whp you will also have some acceleration. Acceleration will be very slow. You reach top speed when whp and drag hp meet.
To have constant acceleration you need the horsepower to go up with the cube of the speed.
ETA: I can’t speak about the conversion to SI units.
Last edited by MatthewMiller; Jan 17, 2019 at 07:58 PM.




The units have to work out: Power is kg*m^2/s^3 which is why Fd needs to be multiplied by v: kg*m/s^2 * m/s
I don't agree with your 565hp number though. You have to convert everything to SI units (kW and m/s) then scale it by v^3 so …..186.4kW*(89.4m/s / 67m/s)^3 = 442kW which is 592hp





If drag eats 240whp at 150mph then you need 241whp to have some acceleration left.
At 200mph drag increases by 78%. 240whp*1.78=427whp. If you have 428whp you will also have some acceleration. Acceleration will be very slow. You reach top speed when whp and drag hp meet.
To have constant acceleration you need the horsepower to go up with the cube of the speed.
The Best of Corvette for Corvette Enthusiasts
Bonneville, as well.
I'm sure there are dozens, if not hundreds, of other options.
Bonneville is usually around 10 miles long (depends on quality of the salt) so your minimum horsepower requirement is probably sufficient - youve got plenty of time to get there !
What happens when you run at the Texas mile ? Standing start and only 1 mile of acceleration time- how much horsepower does it then require ?
BTW< it's worth pointing out again that the 565hp calculation is SAE rated at the crank, so not rwhp. 500rwhp would probably get you there (would have to calculate driveline losses, which is a an exercise fraught with imperfection). Also, I mentioned a C6 Z06 earlier because it can nearly make 200mph in stock form. It turns out to be more slippery than I realized. It has more front area than a C4 (22.something vs 19.4), but apparently a lower Cd (.31 measured independently vs .34 for the C4). So their total aero drag is very similar.




BTW< it's worth pointing out again that the 565hp calculation is SAE rated at the crank, so not rwhp. 500rwhp would probably get you there (would have to calculate driveline losses, which is a an exercise fraught with imperfection). Also, I mentioned a C6 Z06 earlier because it can nearly make 200mph in stock form. It turns out to be more slippery than I realized. It has more front area than a C4 (22.something vs 19.4), but apparently a lower Cd (.31 measured independently vs .34 for the C4). So their total aero drag is very similar.
First areo drag as a function of speed. The reference is 97 whp @ 130 mph from the book I posted earlier.
Then I created a dyno result. It is a tuned car making 275 whp @ 5000 rpm
I selected the gear ratios from a th700r4 automatic transmission. No torque multiplication from the converter is included in the calculations.
First a 3.07:1 in the rear axle.
In the top graph you have the whp for each gear and also aero drag, each plotted as a function of speed [mph]
In the lower graph you have whp from the best gear selection and purple curve is whp left to accelerate with after aero drag is subtracted.
Time to speed with the 3.07:1 in the rear axle.
Top speed is 183mph after 110 seconds.
Last edited by JoBy; Jan 18, 2019 at 04:15 PM.
So again, at 200mph you need 133% of the power you needed at 150mph, just to maintain the same tractive force as it had at 150mph. And you are also encountering an increased resistive force of 133%^2. So the total increase in force required is 133%^2, and therefore the total increase in power required to get that force is 133%^3.
Last edited by MatthewMiller; Jan 18, 2019 at 12:42 PM.




I made some calculations and graphing in excel. If you want to download and play with it -> The Excel file
Again, I disagree. Below is where I disagree with you (I'm short on time, but I'll look at your graphs later today).We all agree that the areo drag goes up by the square of the speed. Let's just go with two simple speed numbers at the moment to simplify things (100mph and 200mph). At twice the velocity/speed, the aero drag will be four times as large.
Now, Work = Force times Distance (W=F x D). Horsepower, which is the rate that work gets done, is then Hp=W/t. (Work per second).
At twice the speed (200mph), the F (force to overcome the drag) in the work equation is 4x what it is at 100mph.
Also, at 200mph the distance traversed each second (D in the work equation) is 2x what it is at 100mph.
We then end up with an equation like this: Hp (@200mph) = (4xF@100mph)x(2xD@100mph)/(t=1sec) = 8x(FxD@100mph) = 8xW each second = 8 x Hp that was required at 100mph.
I'm late for an appointment. Will check back later. I welcome any correction to any mistakes made in this rushed post.
Really?
- A 3000lb car has an engine that produces 500lb/ft of torque at the crank. How fast does it accelerate (assume it produces 500lb/ft of torque at all times, and you can ignore friction and pick a speed) or complete the quarter mile?
- Two C4s have identical friction and drag. One car's engine outputs 250lb/ft at 8000rpm at top speed, and the other car's engine outputs 500lb/ft at 4000rpm at top speed. Which car has the higher top speed?
Neither example has enough information to solve. Many unknowns. I hope you know that, maybe you don't. But holy crap could you imagine an engine capable of producing 500ft-lbs at all times! The area under the curve would immense.
[img]file:///C:\Users\Nick\AppData\Local\Temp\msohtml clip1\01\clip_image001.jpg
No torque there!
It's not defying physics. There are lots of ways to measure power without knowing force. Power is the change in energy measured over time. The inertial dyno knows the inertia of its drum and it can sense the drum's angular velocity, so it knows the kinetic energy (K) in the drum at any given time: K = 1/2 * (inertia) * (angular velocity)^2. From there, it just measures the change in kinetic energy over time and it then knows the power that was applied to it: P=(K1-K2)/(T1-T2). It gives zero ***** how fast the engine is spinning or how much torque it has at the crank.
While discussing dynos and RPM triggers... well it needs to know the RPMs to plot the graph. The X axis, to be accurate. Otherwise it would need to know tire diameter and gearing to get engine RPM from Drum RPM.
While we are discussing dynos, I had to wrap my head around how gearing doesn’t affect the dynos reading when we know going from a 2.73 to a 3.73 gear allows a car to accelerate faster through mechanical advantage, but at the sacrifice of top end velocity. This one’s tricky. First, there are potential discrepancies because different gears have different inertia values, generate more friction, and change the amount of tire slip. Higher numerical gears tend to be more inefficient, so as gear ratios increase numerically, power levels tend to slightly drop, particularly on an inertia dyno. When torque is multiplied by steeper gears, tire slippage also tends to increase. However, there’s another, often overlooked, factor in the brew: rpm and torque are inversely related to calculating horsepower, so changing the rear axle ratio or testing in other than a 1:1 transmission gear seemingly shouldn’t change the horsepower numbers. But this doesn’t take into consideration the fact that changing gear ratios changes the engine’s rate of acceleration. For example: We know that on an engine dyno, if you change a sweep test’s acceleration rate from, say, 300 rpm/second to 600 rpm/second, the flywheel power number (bhp) drops due to the faster rate of acceleration. As an engine accelerates at a higher rate, the power required to accelerate the engine increases, and a greater portion is consumed before it gets to the flywheel. Going to numerically higher gear ratios-whether in the trans (testing in a lower gear) or in the rearend-is like increasing the rate of acceleration in a sweep test. Whether this actually changes a given chassis dyno’s reported results depends on how the specific dyno manufacturer does its math. For the most consistent results, always test in the same trans gear (generally 1:1) and re-baseline the vehicle after a rear-axle ratio change.
You chose the wrong Dyno… if you understood what you were trying to argue, you would have picked a fluid power dyno. It does measure Power directly, fluid power… and theoretically the fluid power should equal the vehicle power. Though, in backing out how that happens, it’s about fluid flow through a rotor that requires a Force to rotate it… which is torque applied to the shaft from the moving fluid, but here the force (Torque) is a known constant in the dyno.
So, now that we know the force, you will have to take the tire diameter, differential gear, and transmission gear all into account to make sure your engine produces said amount of force at the RPM you will be running to get the force needed tot he wheels. Are you really trying to say if you are trying to achieve 200mph with a 400hp engine, it doesn’t matter if it is spinning at peak hp or 3000 RPMs below it? That is nonsense, engine Torque and power output are not equal at all RPMs and you will need to know what power is being outputted so you know what can get to the wheels. The produced force must be equal to or greater than required force. You would be solving two simultaneous equations. 1 Equation to define what is needed, then 1 equation that defines the result of what is available at the tires based off engine production.
Just because you have the Power available, also doesn't mean you can achieve speed without other factors known. An engine making 400hp at 5000RPM will not go 200mph if the gearing puts 5000RPM at velocity of 140mph. The Same 400hp at 5000 RPM will also not make 200mph if the gearing is too long and 200mph is occurring at 2000Rpms and the engine is not in its "power band" and making the required force (Torque) at that speed (Power)to overcome resistance. So gearing means a lot. A lot of factory cars, the final over drive gear will not achieve higher velocity than a lower gear. The engine falls out of its "power band" and changing to a lower rear gear can change the multiplication factor and turn high gear into a pulling gear.
I guess I need to get involved with Land Speed cars again. It would be nice to just build something and it be right out of the gate and never have to tweak it for top speed. I need to tell the guys in the pits to stop adjusting spoiler angles, air duct openings, suspension geometry, and engine tuning based on acquired data from runs.
That’s ridiculous. They make tweaks to their set up as much as drag and circle track racers do. Just with different goals in mind. Including engine adjustments.
I guess I should just ask you this….
Car A: C4 with a gas engine that makes 400Hp @ 6000 RPMs weight is 3000lbs with stock body.
Car B: C4 with a diesel engine that makes 400Hp @ 4000 RPMs weight is 3000lbs with stock body.
So, you say only power matters. They have the same power, nothing else matters, they both achieve the same top speed?
I say yes, but the gearing has to be different. Car B must be geared taller to achieve the same speed at the same RPM. Since Car A has more RPM to utilize TORQUE multiplication and it will accelerate faster to speed.
Car A is producing 350ft-lbs of crank torque, Car B is producing 525ft-lbs of crank torque. But based on gearing, for simplicity sake, say the result is they both make the same torque at the wheels. So either engine could be used in the chassis. Just have to have the same output torque at the wheels.
Now go back to your dyno without tracking engine RPM. I have never seen this done, usually they plug into the OBD port to pull engine data, but I would hypothesize these two car’s power curves at the tires would look very similar against wheel RPM, but would look vastly different against engine RPM. When tuning the ECM/PCM to maximize output, you must reference Engine RPM. You wouldn't be doing timing and fuel curves based off wheel speed or drum RPM. The files in the engine management system are RPM based.
When I say crank torque means everything, I mean just that, but I think you are not absorbing my main point in that statement - the fact that you can’t have Power without Torque. You could use any engine to produce the torque required and adjust your gearing to get the resulting force at speed you need (Power). The difference in how it is made will show up in acceleration due to the ability to multiply the torque, but Torque is the basis of any rotational power output by definition.
So, in a performance car you want the RPM to take advantage of torque multiplication to accelerate. In a truck, you want torque to get moving down low and don’t want to have to rev up to get going, you use gearing to multiply torque for "Brute" force. In a quest for ultimate top speed, some just use a push car to overcome initial inertia forces and use gearing to accelerate at speed.
You seem very angry, calm down.
So again, at 200mph you need 133% of the power you needed at 150mph, just to maintain the same tractive force as it had at 150mph. And you are also encountering an increased resistive force of 133%^2. So the total increase in force required is 133%^2, and therefore the total increase in power required to get that force is 133%^3.
Now, Work = Force times Distance (W=F x D). Horsepower, which is the rate that work gets done, is then Hp=W/t. (Work per second).
At twice the speed (200mph), the F (force to overcome the drag) in the work equation is 4x what it is at 100mph.
Also, at 200mph the distance traversed each second (D in the work equation) is 2x what it is at 100mph.
We then end up with an equation like this: Hp (@200mph) = (4xF@100mph)x(2xD@100mph)/(t=1sec) = 8x(FxD@100mph) = 8xW each second = 8 x Hp that was required at 100mph.
I'm late for an appointment. Will check back later. I welcome any correction to any mistakes made in this rushed post.
I got fooled by the statement that you need cube of hp for keeping up with square of hp drag, not noticing that drag had changed from hp to force.

With 275 whp the top speed calculated to 183mph after 110 seconds with gearing to match max hp at top speed.
To get 200 mph you would need 350 whp with optimal gearing.
Last edited by JoBy; Jan 18, 2019 at 04:31 PM.
You're absolutely right. I overlooked that you wrote ft-lbs instead of just lbs. My mistake there.
So do you want to stick with this? Because that's very, very wrong. Power isn't just a force, but it most definitely includes force as one of the three key pieces of info you need to find out how fast an engine can move a car. If you think power is not a force, it's no wonder you would think that "torque is everything," and that you wouldn't understand why power is everything.
What I said was that torque at the crankshaft doesn't tell us anything about a car's performance. And one way you know that's true is that an chassis dyno can measure power without knowing the engine's rpm, and therefore without having any idea what the engine's torque actually is. You can put an engine that makes 100hp and 200lb/ft at 2626rpm, another that makes 100hp and 100lb/ft at 5252rpm, and another that makes 100hp and 50lb/ft at 10504rpm. They will all get exactly the same power readout, and the dyno doesn't need the tach sensor connected to determine it. And they all power a vehicle to the exact same terminal velocity. The crank torque doesn't make a bit of difference to the dyno or to the performance of the car.
OTOH, if I know the power the engine is supplying to the contact patches, then I know exactly how much tractive force is being generated at any road speed, irrespective of engine speed and gearing. I won't know the torque at the wheels unless I also know the tire diameter, but since it's the tractive effort that moves the car (which again is a linear force and not a torque), then it doesn't matter.
That’s ridiculous. They make tweaks to their set up as much as drag and circle track racers do. Just with different goals in mind. Including engine adjustments.
Car A: C4 with a gas engine that makes 400Hp @ 6000 RPMs weight is 3000lbs with stock body.
Car B: C4 with a diesel engine that makes 400Hp @ 4000 RPMs weight is 3000lbs with stock body.
So, you say only power matters. They have the same power, nothing else matters, they both achieve the same top speed?
I say yes, but the gearing has to be different. Car B must be geared taller to achieve the same speed at the same RPM.
OTOH, say you have two engines: Engine A makes 400lb/ft of torque at 3000rpm, and Engine B makes 400lb/ft of torque at 6000rpm. You can't just "adjust your gearing to get the resulting force at speed you need (Power)." If, for example Engine A produces 1000lbs of tractive force at 100mph, then Engine B will produce 2000lbs of tractive force at 100mph. There is no way to gear yourself out of the fact that Engine A only has half the power of Engine B. You can't create a gearset that will allow Engine A to produce 2000lbs of tractive force at 100mph like Engine B does.
I'm going to go back and requote my original statement, which you said "couldn't be more backwards and wrong":
Last edited by MatthewMiller; Jan 18, 2019 at 11:29 PM.
This is a good example of what a dyno needs.
1) Something to measure the rpm of the roller.
2) Something to measure breaking torque. In this case a load cell measuring force on a lever arm with a known length.
If you measure 100 pound force and the lever arm is 2 feet then the torque is 200 lb/ft.
Knowing rpm you can calculate hp. Nothing else matters, not geraing of the car or diameter of the rollers.
Plotting hp as a function of roller rpm does not make much sense but you still get a hp curve with the correct shape.
The diameter of the roller is known so it makes more sense to calculate mph from roller rpm and use that as x-axis in the graph.
If you know the engine rpm you can calculate engine torque from hp and plot both as a function of engine rpm.
1) Use an extra sensor to directly measure engine rpm,
2) Calculate engine rpm from wheel diameter, rear end gear ratio and gear ratio of used gear in the gearbox. A tourqe converter with unknown slip will result in a lower calculated rpm and higher calculated torque.
Last edited by JoBy; Jan 19, 2019 at 05:10 AM.












